Resources in Rise of Kingdoms: how to farm food, wood, stone and gold faster
THE ESSENTIALS
- Resources come from gathering nodes on the map (farms, forests, quarries, mines) and from production buildings inside your own city.
- The farther a node is from the map center, the bigger it usually is — and the higher the risk of getting attacked while you gather.
- The right commander, load capacity and number of march queues matter more for your gathering rate than any single item.
IN THIS GUIDE
Where to find gathering nodes
The map has food, wood, stone and gold nodes scattered around, and their size varies — some are small and sit close to your city, others yield a lot more and sit farther out, usually near contested territory between kingdoms.
Bigger nodes draw more attention, which means competition to reach them first and a higher chance your march gets attacked while gathering. Weigh the yield against how safe the region actually is before sending troops far from home.
How to set up a gathering march
How much a march brings back depends on troop load capacity and commander bonuses — some commanders have talents or skills built for gathering, and they're worth more in that role than in combat. Putting the right commander on a gathering march is the single change that moves the needle most by the end of the day.
Sending more troops per march raises the load, but also takes longer round-trip. If the node is close, smaller, more frequent marches usually earn more per hour than one giant march to a distant node.
Keeping your troops safe while gathering
Gathering outside alliance territory leaves the march exposed: any player can attack it, and resources lost that way don't come back. Prioritizing nodes inside territory your alliance already controls cuts that risk considerably.
If the node worth taking sits outside the safe zone, coordinate with your alliance before sending the march — an escort, a heads-up in chat, or simply gathering during a quieter time all help avoid losing troops over a resource run.
What actually speeds up gathering
- A commander with a gathering talent or skill on the queue, instead of keeping only combat commanders on hand.
- March capacity and load upgrades, which pay off for gathering just as much as for attacking.
- VIP privileges and event items with a gathering bonus, when available — the gain is temporary, so use it during heavy gathering windows.
- Bigger alliance territory: the more area your alliance controls, the more good nodes sit within the safe zone.
- Extra march queues, if you have them: running more than one gathering march at once beats any single percentage bonus.
Resources from inside your own city
Beyond gathering on the map, production buildings inside your city (farm, sawmill, quarry, and so on) generate resources steadily, with no march and no attack risk. Leveling those buildings up pays off reliably, even if it feels less exciting than heading out to gather.
Warehouse capacity and resource protection matter just as much as production: resources sitting unprotected become an easy target when another player attacks your city. Check your warehouse cap and available protection items before letting resources pile up.
Common mistakes
- Sending a big march to a distant node outside alliance territory without arranging an escort first.
- Leaving combat troops idle at home instead of putting a gathering commander on the march queue.
- Ignoring city production buildings while focusing only on map gathering.
- Letting resources pile up past the warehouse's protected cap, turning them into an easy target.
Frequently asked questions
Is it better to gather on the map or produce inside the city?
Both. City production is steady and risk-free; map gathering earns more per march, but takes time, the right commander and attention to how safe the region is.
Why does my march gather so little even at a big node?
Usually low load capacity or no gathering-bonus commander on the queue — both matter more to the final result than the node's size on its own.
Is it safe to gather outside my alliance's territory?
It can be done, but the attack risk rises a lot. Favor nodes inside the area your alliance controls, or arrange an escort before sending a march far from home.